Repair Bot Ambience

Repair Bot Ambience

Oct. 2005 // Quake 4: Campaign

My first venture into scripting started as a personal experiment and ended up as a general-purpose system that could be implemented in any level with no additional scripting. Designed for the Tetranode in the Nexus Hub level, the automated Repair Bot script creates a steady stream of ambient Repair Bots who randomly seek targets, perform actions, and move on.

I used this script for an entity-based scripting tutorial on idDevNet.

© id Software

Repair Bot Ambience 2/2

Script by Andrew Weldon
Nexus Hub level by Raven Software

Script Sample